TULAK
ROLE:
Scenario Designer, Game Artist, Dialogue Writer
​
Tulak is a 2D puzzle side scroller video game, where the player must control Jed, a teenager caught between the drug syndicate as a pusher and runner (hence TULAK), and recent Project Double Barrel (Oplan Tukhang).
The game aims to show the reality of the lives caught in between the violence and killings associated with the recent drug wars.
​
Aesthetically I opted for the game to have a grungy, graphic novel-esque design.
​
WON: ICT Creative Awards (2018) Best Game Art
ICT Creative Awards (2018) Best Game Narrative/Storline
ICT Creative Awards (2018) Best Game For Many
​
Was featured in
CCP Cinemalaya-Gawad Alternatibo Feature 2021
30 Lives, A video game museum exhibit in MCAD (Museum of Contemporary Arts and Design)
GAME[IN]G PROBLEMS: DRUGSTORE - A game feature in Spain's Las Cigarreras Cultural Centre Museum in Spain.
GMA News
ONE News
The Manila Times.
​
​
_Tulak_scene |
---|
_INGAME_atmosphere_port |
_INGAME_atmosphere_underbridge |
_DVD_BoxArt_CMYK |
Latest Build sreenshot 1 |
Latest Build screenshot 2 |
Mockup 1Mockup using in game assets. |
Mockup 2Mockup using In game assets. |
TULAK in game2 |
TULAK in game1 |
Tulak Title Screen |
TULAK WIP |